Sunday, 28 February 2016

Getting advanced

Hey here, today I decided to share some more advanced digital environment design on CryEngine3. This time the major inspiration was "Zavod 311" map from well know fps "Battlefield 4". And another part of this skill test was to show off the lighting power in engine. It's all pretty right? That's why I love to work with CE3. I managed to illuminate multiple lights with use of dynamic shadows and grim, night atmosphere.

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